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Why would we, when we knew that in order to develop a mod for the community to enjoy and then risk not completing it and placing our own personal lives in legal endangerment?ġ0169,/ScreenShot34.jpg,/13413919172012052600012-1.jpg,/ScreenShot33.jpg,(Click to embiggen)
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Our work is transformative (with a purpose), hopefully we will convince WB to see this. In a post to the Bethesda forums, developer Maegfaer explains that the team is currently exploring its legal options. We simply don’t have the resources to go against this, and hiding in anonymity wouldn’t work because due to the great ambitions MERP needs publicity to sustain the life force of the team. The independent development team had been working on MERP for more than eight years, but following the C&D request, has decided to completely stop development on the mod. We want our work to be looked at on the same level as that of a professional game. We work very hard to bring a quality greater than that in vanilla Skyrim. We use the films for inspiration, but base our visual design mainly on the descriptions in the books and the works of Ted Nasmith and John Howe. We hold the lore to a very high standard and will try not compromise to it. Tolkien as closely as possible to his vision. Our goal as a team is to realize the world of J.R.R. Tolkien – including, of course, names and events used in MERP.Ĭenter,10169,/ScreenShot99.1.jpg,MERP Instead, the notification came from Warner Bros., who owns the rights to various works by J.R.R. The mod’s developers have received a cease-and-desist letter, but not from Bethesda, owners of The Elder Scrolls. The death bells have rung for MERP, an ambitious Middle Earth Roleplaying Project (geddit?) designed as a mod for Skyrim.
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